This blog is about programming and other technological things. Written by someone developing software for fun and professionally for longer than I want to admit and in more programming languages that I can remember
In a C++ project I am currently working, we are using CMake/Conan for dependency resolution and planning to use flatbuffer to serialise some messages. When searching for documentation, I noticed that flatbuffers documentation is not the best one and that the integration with CMake is even harder to find, therefore, I decided to write a recipe on how to integrate it to reduce the misery of other developers around.
First, let me explain quickly how it works.
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I was talking to a friend about cellular automata using Conway's Game of life as an example. Curious again after so many years that I've read it, I read again carefully the wikipedia page and I found it fascinating.
What is the better way to learn more? Implementing! However I do not want to implement it in a boring way. I want to have interesting features. Let's first talk a little bit about this 0-player fascinating game.
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This blog is about programming and other technological things. Written by someone developing software for fun and professionally for longer than I want to admit and in more programming languages that I can remember